IGN banner
IGN avatar
IGN
@ign
Subscribers19.8M
Views21.4B
Videos180.9K
IGNPublished at June 3, 2026 at 08:10 PM11:06
PlayStation Had One Job This Week thumbnail

PlayStation Had One Job This Week

2 days agoPeak window
ActionAdventureGTA - Grand Theft AutoGod of WarGod of War Laufeyplaystation had one
Published time
June 3, 2026 at 08:10 PM
Duration
11:06
Video type
Gaming
Channel region
United States
Publish Timing Insight
Not enough timing data
This channel still lacks enough historical upload timing data. Let the channel accumulate more snapshots before evaluating the best timing.
Monetization Insight
High RPM
This video sits in a relatively high RPM range, suggesting a more monetization-friendly topic.
Action Suggestion
Watch for sustained growth
The basic conditions are already in place. Keep watching 7-day views and revenue before deciding whether this topic should become a series.
Views
93.3K
Likes
2.5K
Comments
466
Estimated Daily Revenue
-
Estimated Total Revenue
$80.23 - $470.17
RPM Range
$0.86 - $5.04
1D Views Gain
0
7D Views Gain
0
1D Likes Gain
0
7D Likes Gain
0
1D Comments Gain
0
7D Comments Gain
0
Velocity Score
0%
Topic Cluster
Action
Video Description
A lean PlayStation State of Play showcase just kicked off Not E3 2026 in earnest, and it reaffired that Sony remains a standard-bearer for the bold, single-player experiences that tentpole the console business. While you could accuse the lineup of playing the hits rather than debuting new IP, the creative swings being taken here are undeniably massive. We’ve got our first look at God of War: Laufey, with the titular Mum of War swapping in Kratos's lumbering tank energy with acrobatic, soul-shearing combat across a mesmerizing mish-mash of world mythologies. Combined with Insomniac's unapologetically linear, globe-trotting action adventure Marvel's Wolverine, and Sony might have done just enough to prove that gaming hasn't fallen off and traditional consoles are far from dead. But beyond the immediate hype, this week's Not E3 briefings have one terrifyingly crucial task: proving there is life beyond the oncoming freight train that is GTA 6. With the wider industry still recovering from a brutal cycle of live-service flops, blind trend-chasing, and a tragic self-inclifted brain drain across all sectors, publishers desperately need an answer for when Grand Theft-a-Mania finally settles down. Sony’s opening salvo shows a reassuring conviction, but the rest of AAA still has a hell of a lot of work to do this week. Particularly Microsoft, whose otherwise prudent decision to delay their upcoming Fable reboot into 2027 leaves them with a big hole to plug as the year closes out. Jim Trinca is a Video Producer at IGN, and when he isn't fawning over Assassin's Creed, he can be found watching Star Trek and eating stuff. Follow him on  @jimtrinca.bsky.social , and check out  The Trinca Perspective  playlist over on IGN's YouTube channel! #IGN #PlayStation #GTA6
Related Topics
Continue with closely related videos to judge topic depth and content format.
Topic: Action
Not enough related-topic video data yet.
Video FAQs

These FAQs clarify what this video page measures, why revenue is estimated, and how to use the page for content research.

What can you learn from this video analytics page?

This page shows views, likes, comments, RPM and revenue estimates, publish timing, topic tags, related videos, and the broader channel context behind the video.

Why are RPM and revenue numbers estimates?

Actual earnings depend on monetized playbacks, audience geography, seasonality, advertiser demand, and monetization status. CloutOrbit provides directional estimates for benchmarking, not exact payouts.

How should you use this page for content research?

Compare timing, topic tags, monetization signals, and adjacent videos from the same channel to spot formats, themes, and publishing patterns worth testing.