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Stop Skeletons From FightingPublished at December 1, 2025 at 03:43 PM23:05
We Keep Discovering More About Doom’s Worst Port | Past Mortem | SSFF thumbnail

We Keep Discovering More About Doom’s Worst Port | Past Mortem | SSFF

6 months agoLong-tail
keepdiscoveringmoreaboutdoomkeep discovering more
Published time
December 1, 2025 at 03:43 PM
Duration
23:05
Video type
Gaming
Channel region
United States
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Views
70.3K
Likes
6.2K
Comments
1.4K
Estimated Daily Revenue
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Estimated Total Revenue
$60.45 - $354.28
RPM Range
$0.86 - $5.04
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Video Description
Right now, you can get 20% off your first Slab Pack or card purchase by going to http://www.ArenaClub.com/STOPSKELETONS and use code STOPSKELETONS ☠Subscribe! ☠ ► https://go.stopskeletons.com/subscribe ☠Support us on Patreon! ☠ ► https://bit.ly/SSFFpatreon ☠T-Shirts and Merch! ☠ ► https://www.pixelempire.com/collections/stop-skeletons-from-fighting ☠Credits ☠ Written and Produced by Derek Alexander Intro/Sponsor/Outro Music by ☠ ► https://hellstarplus.bandcamp.com/album/ssff-trax Artwork and Bumper by Studio Goblin ☠ ► https://www.studiogoblin.co.uk Thumbnail by Daniel Alba ☠ ► https://bsky.app/profile/daniel.gvg.io Chapters 00:00 - Hey I’m Derek It’s Me Derek! 01:28 - Arena Club Spot 03:50 - Live-Action Cut Scenes 09:21 - Newly Discovered Trailer 17:37 - R.I.P. Rebecca Heineman 21:55 - Thanks for watching! An exciting updated 2025 deep-dive into the infamously troubled 3DO port of DOOM, one of the most notorious releases in classic FPS history. This new update goes beyond what thought we knew. In this episode, Stop Skeletons From Fighting revisits 3DO DOOM with newly uncovered lost media, including never-before-seen details about the live-action cutscenes that were planned but never finished, as well as long-rumored exclusive weapons and levels that were supposedly intended for the port. For years, these rumors floated around forums, developer interviews, and magazine scans—but now, thanks to newly surfaced documents and community preservation efforts, we dive deep into what really was planned for this oddball DOOM release. Were the extra weapons real or just fan speculation? What levels were reworked, removed, or totally abandoned? We break it all down with fresh context and archival material. This episode also reflects on recent reports circulating within the retro-gaming community regarding the passing of the 3DO DOOM port’s developer Burger Becky aka Rebecca Heineman. While details are still emerging, this video covers how those reports surfaced, their impact on the community, and the renewed attention they’ve brought to the game’s turbulent development history. Regardless of the uncertainties, the episode approaches the subject with care and respect, acknowledging the influence the developer had on the legacy of DOOM ports and the broader world of ’90s game development. Whether you’re a long-time fan of Stop Skeletons From Fighting, a DOOM super-fan, or a retro-gaming history nerd, this expanded 2025 update is packed with new discoveries, improved research, and deeper analysis that shed new light on one of the strangest chapters in DOOM’s long and complicated port history. #stopskeletons #burgerbecky #3do #3doDoom
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